{{LEFT}}
Brick
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Cinder Block
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Stone Floor
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Dirt
- Shader: Matte.cgfx
- Bump: -2.25
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7.5
- Diffuse Strength: 0.5
Granite
- Shader: Reflective.cgfx
- Opacity: 1
- Bump: 0.025
- Reflection Sampler: Sharp image
- Reflection Intensity: 1.6
- Reflection Softness: 8.5
- Diffuse Strength: 0
- Spec As Dirt: 0.49
- Ambient Softness (for dirt): 7
Marble
- Shader: Matte.cgfx
- Bump: 0
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0
Gravel
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7.5
- Diffuse Strength: 0.5
Stone
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Sand
- Shader: Matte.cgfx
- Bump: -5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7.5
- Diffuse Strength: 0.5
Tiles
- Shader: Matte.cgfx
- Bump: -1.6
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Slate
- Shader: Matte.cgfx
- Bump: -4
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Concrete
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Asphalt/Tarmac
- Shader: Matte.cgfx
- Bump: -5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7.5
- Diffuse Strength: 0.5
Plaster
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Textured Plaster
- Shader: Matte.cgfx
- Bump: 3
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Pine
- Shader: Matte.cgfx
- Bump: 12
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Cherry
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 6.5
- Diffuse Strength: 0.5
- Specular Strength: 0.1
Wood
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Fir Plywood
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Chipboard
- Shader: Matte.cgfx
- Bump: 5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
{{RIGHT}}
Terry Towel
- Shader: Matte.cgfx
- Bump: 2.8
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7.5
- Diffuse Strength: 0.5
Denim
- Shader: Matte.cgfx
- Bump: 2
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7
- Diffuse Strength: 0.5
Canvas
- Shader: Matte.cgfx
- Bump: 2
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7.5
- Diffuse Strength: 0.5
Wool
- Shader: Matte.cgfx
- Bump: 2
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 7.5
- Diffuse Strength: 0.5
Silver
- Shader: Matte.cgfx
- Bump: 0.1
- Ambient Sampler: Sharp image
- Ambient Intensity: 1.6
- Ambient Softness: 6.5
- Diffuse Strength: 0
- Specular Strength: 0.2
Galvanized
- Shader: Matte.cgfx
- Bump: 0.035
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 5.8
- Diffuse Strength: 0
Tarnished Bronze
- Shader: Matte.cgfx
- Bump: 0.035
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 6.6
- Diffuse Strength: 0
Chrome
- Shader: Reflection.cgfx
- Bump: 0.13
- Reflection Sampler: Blurred image
- Reflection Intensity: 0
- Reflection Softness: 0
- Diffuse Strength: 0
- Specular Sampler: Residue on white JPG, no alpha.
- Specular Strength: 0.2
- Spec as Dirt: 1
- Ambient Softness (for dirt): 5.45
Copper
- Shader: Matte.cgfx
- Bump: 1
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 0
- Diffuse Strength: 0
Rust
- Shader: Matte.cgfx
- Bump: 2.5
- Ambient Sampler: Blurred image
- Ambient Intensity: 1.6
- Ambient Softness: 6
- Diffuse Strength: 0.5
Glass
- Shader: Thinglass.cgfx
- Diffuse Sampler: White JPG
- Opacity: 0.5
- Bump: 0
- Reflection Sampler: Sharp Image
- Reflection Intensity: 1
- ReflectionSoftness: 1
- Diffuse Strength: 0
Thick Rippled Glass
- Shader: Thinglass.cgfx
- Diffuse Sampler: White JPG
- Opacity: 0.5
- Normal Sampler: Large ripples
- Bump: 0.065
- Reflection Sampler: Sharp Image
- Reflection Intensity: 1
- ReflectionSoftness: 1
- Diffuse Strength: 0
Refractive Glass
- Shader: Thickglass.cgfx
- Reflect Softness: 0
- Refract Softness: 0
- Falloff Amount: 0.81
- Intensity:1
- refracted_ior: 1
- incident_ior: 1
Note:
All values are based on specific cases, and may vary slightly depending on normal map intensity, and overall look of virtual set.
Textures acquired from, CG Textures and Surface Mimic.
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