Animation Broadcasting Checklist

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This is a list of essential steps in broadcasting, to edit settings and working with Prelink please refer to the documentation provided on the Lightcraft Technology website.[/vc_column_text][/vc_column][vc_column width=”1/3″][divider line_type=”No Line” custom_height=”10″][vc_column_text]

  • Time: < 15 Mins
  • People Recommend: 1 people
  • Skill Type: 3D & Animation

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  • Previzion System
  • Stand-alone Computer
  • Connection to same network as Previzion
  • Prelink Dongle

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  • Autodesk Maya 2011-2014
  • Autodesk MotionBuilder 2010-2014
  • Maya or MotionBuilder Prelink Plugins

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Setup In Maya

  • Install Prelink
  • Turn Prelink Plug-in
  • Create Prelink Node
  • Add all joints to Prelink object set
  • Set FPS to camera speed

Setup In MotionBuilder

  • Install Prelink for MotionBuilder 2010-2013
  • Drop Prelink plug-in into Asset Browser
  • Move joints and transforms into Prelink model list
  • Set Export FPS to camera speed
  • Put IPV4 into Prelink Network Configuration
  • Click Online to broadcast

Broadcast Animation

  • Load FBX into Previzion
  • Find IPV4 Address for Previzion (Go to the System tab and click the About button)
  • Put IPV4 into Prelink interface
  • Verify Prelink is online with Previzion
  • Play animation

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